My overarching project is a fantasy Choose Your Own Adventure called "Crystal Promise." So two relevant terms are "adventure" and "promise".
Adventure
1. Epic
2. Heroes
3. Monsters
4. Trials
5. Treasure
6. Journey
7. Death
8. Magic
9. Temptation
10. Crossroad
Promise
1. Trust
2. Ring
3. Alliance
4. Heartbreak
5. Church
6. Love
7. Hope
8. Inspiration
9. Potential
10. Naiveté
Combinations
Crossroad and Naiveté
All roads look the same to an infrequent traveler. A crossroad that always leads to the same location, though the path and the experience are very different.
Death and Ring
If we take the idea of the Circle of Life, breaking that circle is fatal; shattering a cracked metal ring causes a wide ripple of unforeseen consequences.
Treasure and Heartbreak
In order to take up some weapon or power steeped in tragedy, the hero must sacrifice a future love
Monsters and Hope
The true villains of the tale wear fair faces and lead the hero to ruin under the guise of helpfulness.
Temptation and Church
A sinful decision made in a holy place ruins a beautiful relic.
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